

This adventure concludes the Attack of the Swarm! Adventure Path, a six-part, monthly campaign in which the. Archer is a dungeon class that specializes in dealing extreme Damage through ranged attacks using bows.

But when they strike at the peaceful Suskillon system in the Vast, their In all the books, the Swarm felt like a swarm only once (in book five). * Tons of new weapons, armors, spells, feats, magic items, technological gadgets, and more to help outfit your adventurers.Starfinder the swarm. * New archetypes for every class, including the Star Knight, Skyfire Centurion, and Divine Champion. * A codex of themed NPC stat blocks to help Game Masters create vivid encounters. * New starships, from the living vessels of the Xenowardens to sinister Hellknight dreadnoughts. * New playable alien races, from undead Eoxians to Castrovellian plant-people. Each gazetteer features a detailed world map, residents and cultures, settlements and adventure locations, a unique theme to customize characters from that world, and more. Inside, you'll find: * In-depth gazetteers of the system's 14 major worlds, from high-tech Verces and the draconic empires of Triaxus to the necromantic wastleands of Eox or magical bubble cities floating on the surface of the sun.

From the cosmopolitan corridors of Absalom Station to the carnivorous jungles of Castrovel or the floating cloud-cities of the gas giant Bretheda, this hardcover rulebook is your guide to Starfinder's core worlds and civilizations, and the perfect place to launch any adventure. The Pact Worlds are the beating heart of the Starfinder campaign setting, a solar system full of citizens both familiar and bizarre.
